

In the Microsoft GDK folder in the Start Menu, select the nfig Editor icon.C:\Program Files (x86)\Microsoft GDK\bin) and double click the GameConfigEditor.exe. To launch the standalone nfig Editor, you can do the following: Launching the standalone version of the nfig Editor Tile Image: This section allows for providing a source input tile image of your product which will then be generated into all other required images at their proper resolutions automatically.Store Information: This section allows for associating your local nfig with existing Store data in your Partner Center instance.

Target Device Family (Platform): This section allows for specification of the target device your title is intended to run on.Executable: This section allows for specification of the executable associated with your title.All features that are shared across all platforms live in the General tab. Platform Tabs: Outside of the General tab, there are platform-specific tabs which allow for editing features unique to that platform.The editor has the following features currently. The editor is provided both as a standalone tools, and as an component integrated into the Visual Studio IDE. nfig Editor is a UI tool that allows for creating and editing your nfig file.
